Computing Curriculum
A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science, and design and technology. The core of computing is computer science, in which pupils are taught how digital systems work, and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.
The Computing curriculum will be divided into three separate disciplines:
1. CS – Computer Science (Coding and programming, understanding computer networks)
2. IT – Information Technology (Word processing, presentations and data handling)
3. DL – Digital Literacy (Using technology safely and analysing digital content)
Each of these areas will cover the following objectives: